// Code generated by ogen, DO NOT EDIT. package rest import ( "fmt" "github.com/go-faster/errors" "github.com/ogen-go/ogen/validate" ) func (s PerformPredictionProfile) Validate() error { switch s { case "standard_profile": return nil case "float_profile": return nil default: return errors.Errorf("invalid value: %v", s) } } func (s *PredictionResponse) Validate() error { if s == nil { return validate.ErrNilPointer } var failures []validate.FieldError if err := func() error { if value, ok := s.Request.Get(); ok { if err := func() error { if err := value.Validate(); err != nil { return err } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "request", Error: err, }) } if err := func() error { if s.Prediction == nil { return errors.New("nil is invalid value") } var failures []validate.FieldError for i, elem := range s.Prediction { if err := func() error { if err := elem.Validate(); err != nil { return err } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: fmt.Sprintf("[%d]", i), Error: err, }) } } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "prediction", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *PredictionResponsePredictionItem) Validate() error { if s == nil { return validate.ErrNilPointer } var failures []validate.FieldError if err := func() error { if err := s.Stage.Validate(); err != nil { return err } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "stage", Error: err, }) } if err := func() error { if s.Trajectory == nil { return errors.New("nil is invalid value") } var failures []validate.FieldError for i, elem := range s.Trajectory { if err := func() error { if err := elem.Validate(); err != nil { return err } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: fmt.Sprintf("[%d]", i), Error: err, }) } } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "trajectory", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s PredictionResponsePredictionItemStage) Validate() error { switch s { case "ascent": return nil case "descent": return nil case "float": return nil default: return errors.Errorf("invalid value: %v", s) } } func (s *PredictionResponsePredictionItemTrajectoryItem) Validate() error { if s == nil { return validate.ErrNilPointer } var failures []validate.FieldError if err := func() error { if err := (validate.Float{}).Validate(float64(s.Latitude)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "latitude", Error: err, }) } if err := func() error { if err := (validate.Float{}).Validate(float64(s.Longitude)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "longitude", Error: err, }) } if err := func() error { if err := (validate.Float{}).Validate(float64(s.Altitude)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "altitude", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *PredictionResponseRequest) Validate() error { if s == nil { return validate.ErrNilPointer } var failures []validate.FieldError if err := func() error { if value, ok := s.LaunchLatitude.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "launch_latitude", Error: err, }) } if err := func() error { if value, ok := s.LaunchLongitude.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "launch_longitude", Error: err, }) } if err := func() error { if value, ok := s.LaunchAltitude.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "launch_altitude", Error: err, }) } if err := func() error { if value, ok := s.AscentRate.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "ascent_rate", Error: err, }) } if err := func() error { if value, ok := s.BurstAltitude.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "burst_altitude", Error: err, }) } if err := func() error { if value, ok := s.DescentRate.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "descent_rate", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *ReadinessResponse) Validate() error { if s == nil { return validate.ErrNilPointer } var failures []validate.FieldError if err := func() error { if err := s.Status.Validate(); err != nil { return err } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "status", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s ReadinessResponseStatus) Validate() error { switch s { case "ok": return nil case "not_ready": return nil case "error": return nil default: return errors.Errorf("invalid value: %v", s) } }